Invisible Woman

Invisible Woman
This Mutate Hero can activate her fellow Adventurers and protect them with her Force Field. She can't be targeted from a distance, and her ranged attack can cut through opponents' Defense.

Abilities
Flight (Symbol) - Figures with the Flying ability may choose, before moving, to start flying, and while flying, figures move as normal, but ignore elevations and obstacles, as well as engagement with any figures they may pass over. If a figure begins flying while engaged, they automatically take all leaving engagement attacks even if they do not move away from these figures.

Fantastic Teammate - After taking a turn with Invisible Woman, you may take a turn with 1 additional Adventurer you control.

Invisibility - Invisible Woman has no visible hit zones and may move through all figures without becoming engaged.

Force Bolt (Concussive, Range 5, Attack 3) - When attacking with Force Bolt, Invisible Woman may attack 1 additional time against the same or a different figure. When attacking with Force Bolt, you may either move the targeted figure if a skull is rolled or subtract 1 die from the target’s defense roll.

Force Field - If Invisible Woman or an adjacent friendly figure is attacked, roll the 20-sided die. On a roll of 9 or higher, the attack is blocked and the targeted figure has no visible hit zone for the remainder of the attacking figure’s turn.