Absorbing Man

Absorbing Man
Bruiser hero who gets stat bonuses depending the terrain he's standing on.

Abilities

 * Terrain Absorption - Absorbing Man is never slowed or stopped by terrain and never takes damage from terrain effects. The following modifiers are made to Absorbing Man’s values if he begins his turn on:
 * Water/Swamp Water: +2 Move, -1 Attack
 * Sand/Grass: +1 Defense, -1 Move
 * Rock/Cement/Asphalt/Road/Dungeon: +2 Attack, +2 Defense
 * Lave/Molten Lava: +3 Attack, -2 Move, Fire Attack
 * Ice/Snow: +1 Attack, -1 Defense, Cold Attack
 * Ball & Chain - Range 2, Attack 3+ Special If Absorbing Man is not adjacent to any figure, he may attack all figures within 2 spaces and no more than 6 levels above or below his base with Ball & Chain. Terrain Absorption modifiers apply to Ball & Chain.